RotationMENU CS Quick Start
Author: Digicrafts Last Update: 09/04/2008
1. Start a new flash project ( Action Script 3.0 ).

2. Create an icon and convert it to a movieclip.
Draw or import a icon/graphic.

Create a new symbol by press F8 or menu "Modify > Convert to Symbol".
Type in a symbol name. Here we fill in "icon_1".
Tick the Export for Action Script. Fill in the class name "icon_1".

Repeat until all items created.
3. Import a rotationMENU CS component.
Open the "Components Panel", menu "Windows > Components".

Drag the RotationMenu on the stage from the Components Panel.

Select the RotationMenu on the stage and name it with instance name "menu_mc".

4. Fill in the necessary parameter.
Open the Component Inspector, menu "Windows > Component Inspector".

Fill in the identifier name in the Name column. Here i fill in icon_1, icon_2....icon_6.
Select the "Autostart" check-box if you don't need to start the menu manually.

Change the appearance of the menu here.

Change the effect use in the menu.

5. Define the motion of your rotation menu.
Define how to control your menu.

Change the acceleration speed of the menu.
Limit the maximum speed of the menu. This number defined the degree to rotation of the menu in 1 frame time (for 24 fps movie, there will be 24 frames per second).

If you want to control your menu via Action Script. Refer to "Control menu motion with AS".
6. Define the action of your menu item.
If you want to have the menu item link to a URL, fill in the URL field and select the ‘’’enbaleGetURL’’’ option. This option only work when Enable Item Event enabled.


Or, if you want to have the custom menu item action. Refer to "Work with RotationMENU Event".
7. Test the movie.
Press Ctrl+Enter or menu "Control > Test Movie" to start testing the menu.